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BAD DOG!

Lead Designer / Programmer

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"Bad Dog!" is a 3D third-person environment destruction game developed in Unity and C# by a six person team in four months.

 

As the only programmer on the team, I was responsible for all custom C# coding for the UI, AI, save system, game mechanics, and environment destruction physics. Additionally, I created nearly all of the 2D sprites and images used in the game as well as the baseline 3D layouts for each level and all of the 2D UI layouts for the various menu systems.

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As the team leader, I also coordinated and delegated tasks for asset creation, level building, testing, and bug tracking.

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The game design document is linked here: Bad Dog GDD

© 2017 by Rustan Bowers. Created with Wix.com

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