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Tether Dynamics

Lead Designer / Programmer

 

"Tether Dynamics" is an environment exploration game designed and developed in Unity and C# by a team of three in a single month.

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Our team was provide baseline C# code for camera, player, and physics interactions. I developed all additional custom C# code for this game such as outlining selectable objects, interaction UI, and security camera tracking.

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Additionally, I created several 3D objects and all of the sprite object icons for the scrapping system.

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The game design document is linked here:    Tether GDD

© 2017 by Rustan Bowers. Created with Wix.com

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