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Top Shelf Chef

Team Leader / Mechanics Lead / Art Lead

 

"Top Shelf Chef" is a game design pitch created within a team environment, focusing primarily on the mechanics of the video game.

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For this project, our teammates took turns acting in the role of Team Lead and Mechanics Lead. I had a strong role in creating the core mechanics of the game, although every team member played a part in cementing the mechanics. All of the artwork for this design document was created by me using Adobe Photoshop. The images used to create icons were sourced through the creative commons.

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The game design document is linked here: TSC GDD

© 2017 by Rustan Bowers. Created with Wix.com

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